MyMemoryOfUs

COMTOG Report: ‘My Memory of Us’ — Boosting Historical Memory Through Implicit Visual Metaphors

Fernández, Iván Escobar. (2023). “COMTOG Report: ‘My Memory of Us’ — Boosting Historical Memory Through Implicit Visual Metaphors.” Never Again Initiative. European Center for Populism Studies (ECPS). April 3, 2023. https://doi.org/10.55271/rp0037

 

My Memory of Us is a narrative-driven puzzle-adventure video game developed by Juggler Games. The game is set in a fictional version of Poland during World War II and tells the story of a young boy and girl who must navigate through a city that has been divided into two parts: one for Jews and one for non-Jews. The game features hand-drawn art, puzzle-solving, and stealth elements, as well as a unique memory-manipulation mechanic that allows players to change the past to solve puzzles and progress through the story. The game received positive reviews for its story and art. Overall, My Memory of Us is a touching and emotional game that tells a story of friendship, love, and survival during a war.

By Iván Escobar Fernández*

Introduction

Collective memory has been approached by scholars in two main ways. One definition, put forth by Olick (1999), views collective memory as the symbols that are publicly accessible and maintained by society. On the other hand, other researchers have defined collective memory as the collection of individual memories shared among members of a community that contribute to the formation of the community’s collective identity (see Hirst & Manier, 2008 and Wertsch & Roediger, 2008). Indeed, Collective Memory plays a crucial role in contemporary societies, not only in forging individuals’ and nations’ identities (see Sierp, 2014) but also in shaping states’ foreign and security policies (Rosoux, 2019: 194). In any case, despite being defined and addressed differently, what can be seen in the existing literature is that there is a rich pluralism of mnemonic devices individuals and collectivities use to remember the past (Conway, 2010). 

The rich diversity of mnemonic devices used by individuals and organizations highlights the fact that there is no one-size-fits-all approach to addressing Collective Historical Memory (see Erll, 2022). According to the literature, it can be approached in two ways: explicitly, through the conscious and official creation of memorials, monuments, sculptures, and festivities, among others, and implicitly, by using visual symbols without directly referencing historical facts and dates (see Erll, 2022; Trodd, 2013; Keifer-Boyd et al., 2007; Schacter, 1987). This latter approach, known as implicit memory, can take different pathways, such as visual history or visual culture, which underscores the significant role that visual artefacts such as paintings, photographs, films, and video games play in shaping our perception of the past (Keifer-Boyd et al., 2007), or national narratives, which exalts some particular events or facts in order to create unconscious feelings and stories among the society (Erll, 2022). Nonetheless, approaching Collective Historical Memory as a visual subject has not been free of criticisms since it has been argued that it can lead to Manichean narratives and banalize the evil, thus distorting memory, decontextualizing suffering, and disassembling it from history (Ibrahim, 2009). 

Regarding the relationship between video games and Historical Collective Memory, the formers have become an important tool for exploring and shaping the latter through visual culture and national narratives. As interactive experiences, video games allow players to engage with historical events and characters in ways that are more immersive and personal than other forms of media. Moreover, the visual elements of video games, such as character designs and environments, can play a significant role in how players perceive, recreate, and remember history (see Lee & Probert, 2010; Parks, 2008). Furthermore, it is believed that video games can reflect and reinforce national narratives, perpetuating dominant interpretations of historical events and shaping the Collective Memory of society, playing a key role in preserving, challenging, and/or shaping how we understand and remember the past (Chapman, 2016).

The aim of the report is to analyze video games that tackle historical events from an implicit perspective and explore the potential impact of such games on historical awareness and preservation. Through the examination of a case study, namely “My Memory of Us”, the report will evaluate whether they can effectively raise awareness of historical events and promote the preservation of historical memory. The implicit approach of the games will be considered as a means to engage players and encourage them to learn about historical events in a more interactive and immersive way. Ultimately, the report aims to determine whether video games can be an effective tool for educating players about the history and contributing to historical preservation efforts.

To determine if utilizing visual metaphors in video games can enhance historical collective memory without explicitly referencing specific historical facts and dates, we interviewed four experts on the subject. Jakub Jablonski is the co-owner and co-founder, art director, and creative director of Juggler Games. Lukasz Janczuk is the co-founder and lead designer at Juggler Games and a former Design Manager at CI Games. Janczuk was My Memory of Us’ lead designer. David Kirschner is an Associate Professor of Sociology and Chair of the Department of Human Services and Cultural Studies at Georgia Gwinnett College. Wojciech Soczewica is the Chief Executive Officer of the Auschwitz-Birkenau Foundation. 

Analysis

It is worth reminding that the aim of this branch of the COMTOG Project was to assess the strengths and weaknesses of using video games to approach Collective Historical Memory from an implicit perspective. In sum, after conducting the semi-structured interviews, all four interviewees agreed that video games could be an effective tool in boosting Collective Historical Memory. However, there are some considerations that must be pointed out. 

During the interviews, both game developers, Jakub Jablonski and Lukasz Janczuk, unanimously stressed the importance of video games as a learning tool and as a medium for inspiring people and opening up avenues for further discussion. Beyond being a product meant for entertainment, they believe that video games have the power to spark imagination and creativity in players, as well as encourage critical thinking and problem-solving skills. Additionally, they have argued that video games can be used to explore complex themes and issues in a way that is engaging and accessible to a wide audience. In their point of view, video games can make players start asking questions about past and contemporary complex issues, thus opening the floor for further discussions and boosting players’ interest in the topic. In this same line, Dr Kirschner argued that games could be a priceless learning tool not only for younger generations but for all cohorts in society, being able to teach not only historical facts and events but also reasoning through experience. 

On the other hand, Wojciech Soczewica showed some concerns regarding the usefulness and applicability of video games in addressing traumatic past events like the Holocaust. Although he stressed the importance of integrating new technologies and strategies in preserving Collective Historical Memory, he mentioned that there are several ethical considerations to be borne in mind when reconstructing such a traumatic past, even digitally. In his opinion, in order for video games to properly address the past and therefore preserve Collective Historical Memory, they should focus on education rather than on entertainment. Without disagreeing with Soczewica’s statement, Dr Kirschner emphasized the necessity of integrating guidance from a teacher or professor when using video games for educational purposes. By doing so, some of the weaknesses involved in implicitly conveying historical facts through video games and visual metaphors can be overcome, thereby enhancing their potential as learning tools. This view was also shared by the creators of the game, Jakub Jablonski and Lukasz Janczuk, who argued that video games can be used for educational purposes but not in isolation. Specifically, both Jablonski and Janczuk emphasized that, while presenting “My Memory of Us” to audiences around the world, they encountered some players from different countries, especially the United States, who could not make a connection between the visual metaphors used in the game and the Second World War and the Nazi invasion of Poland. This underscores the importance of integrating guidance from an expert, as advocated by Dr Kirschner. 

Furthermore, all four interviewees agreed that individual perspectives are an important part of Collective Historical Memory and that a nuanced understanding of past events requires an appreciation of the perspectives of all those involved. This idea is particularly evident in the game “My Memory of Us,” which integrates real stories from individuals into its fictional narrative. By including these stories, the game’s creators, Jablonski and Janczuk, were able to give players a more personal and emotional connection to the events of the Second World War and the Nazi invasion of Poland. Even Soczewica, who expressed some reservations about the use of video games to address traumatic past events, acknowledged the importance of personal stories in shaping our Collective Memory. By incorporating individual perspectives into its narrative, “My Memory of Us” highlights the importance of preserving and sharing these stories as a way of enhancing our collective historical memory.

Last but not least, it is also worth noting that the game developers and Dr Kirschner put emphasis on the capacity of video games to transmit universal emotions and feelings that can travel across time and space. Beyond depicting historical events, video games also have the potential to convey emotions and feelings associated with historical events without explicitly referring to them. By immersing the player in a virtual world and allowing them to experience the narrative firsthand, video games can create a powerful emotional connection that other forms of media may not be as effective at achieving. This is especially relevant in the context of Collective Historical Memory, as it can stimulate empathetic emotions in players that can then be transmitted into the real world, helping us sympathize with past victims and recognize the traumatic nature of historical events as well as preventing future similar atrocities from happening. In this same line, while Dr Kirschner and the game developers emphasized the potential of video games in promoting empathetic connections with the past, Soczewica also recognized the importance of Collective Historical Memory in shaping the future. From a different perspective, Soczewica sees that memory and remembrance serve not only to honour the past but also to pose warnings and morally inspire us to take action in the present. By reflecting on our shared history, we can learn from the mistakes of the past and work to prevent similar atrocities from happening again in the future.

Conclusion

In conclusion, aligned with the existing literature (see Chapman, 2016; Lee & Probert, 2010; Parks, 2008), it has been found that video games have the potential to approach historical collective memory implicitly, and all interviewees agreed on the importance of video games as a tool to boost Collective Historical Memory. However, as some scholars have previously pointed out, some challenges, such as misinterpretations and decontextualization of narratives, may arise (see Ibrahim, 2009). We have found that by integrating theoretical and professional guidance, these challenges can be overcome, enhancing the potential of video games as learning tools. Furthermore, it can be said that integrating individual perspectives is essential to address Historical Memory implicitly, and this was emphasized by the creators of “My Memory of Us,” who integrated real stories from individuals in the game’s fictional story. In sum, combining the power of video games with theoretical and professional guidance and individual perspectives can be a successful strategy to promote empathy and understanding towards past events, contributing to preventing future similar atrocities from happening. The main findings of these interviews are summarized below: 

  • Video games can be an effective tool for boosting collective historical memory, even without explicitly referring to specific historical facts and dates, but some ethical considerations must be taken into account when addressing traumatic past events and the emotions stemming from them. 
  • Video games can be used as a learning tool for teaching historical facts and events, as well as critical thinking and problem-solving skills.
  • Integrating guidance from an expert or teacher can enhance the potential of video games as educational tools.
  • Video games have the potential to create a powerful emotional connection with players and promote empathetic connections with the past.

Considering the increasing popularity and outreach of video games, their potential should be unveiled to prevent new atrocities from happening, as they can help foster empathetic connections with the past, promote critical thinking and problem-solving skills, and encourage further discussions on complex themes and issues, all of which can contribute to the prevention of future similar events. Reflecting on our shared history through the use of video games can, therefore, be a valuable tool in educating younger generations and the wider public, shaping Collective Historical Memory, and creating a more empathetic and informed society.


ECPS’ Never Again initiative and COMTOG project

Our collective history offers stories of war, resistance, intolerance, and perseverance. ECPS’ Never Again initiative prompts us to look back at these memories of conflict and democratic backsliding so that we, citizens, can be better informed of their causes and realities. A wealth of research has highlighted how mainstream media, i.e., TV, film, radio & news, have shaped the collective memory of these conflict narratives. However, as media technology evolves rapidly, the research studying collective memory must evolve with it.

The Collective Memory Through Online Games (COMTOG) project has emerged under this Never Again initiative to showcase the educational and social potential of serious, transformative gaming (video games, LARPs, tabletop roleplaying games) relaying the realities of conflict through a nuanced, well-researched, and empathetic lens. COMTOG is set to publish a series of interviews exploring the research process, artistic direction, and dissemination of these conflict-centred games. The game creator’s insights are included in interviews alongside the experience of diverse experts in the field (i.e. historians, policymakers, activists), thus creating a resource improving historical serious games’ ability to aid active remembering.

Moreover, serious gaming can provide the population with an immersive experience that can be used for educational purposes such as raising awareness, boosting ethical values, and preserving collective memory. Existing research has found their integration into educational programmes promising and positively impactful. We aim to understand how serious games discussing and portraying the victims of the conflict were researched and developed to stimulate interest in creating similar kinds of games.


 

(*) Ivan Escobar Fernandez graduated in International Studies from Carlos III University of Madrid (2020) and a Master’s in Humanitarian Action and Conflict from Uppsala University (2021) and is currently pursuing a Master’s (MSc) in Social Sciences and Human Security from Aarhus University. He simultaneously works as a research assistant at the European Center for Populism Studies (ECPS) and is a member of the think tank International Youth Think Tank (IYTT). Ivan is the chief editor of the international affairs magazine The Global Vision and has collaborated with different media outlets such as The Defence Horizon Journal. His interests range from geopolitics, international relations, political science, and democratization processes to national and international security. He also collaborates with Versión Original: Revista de cine as a film analyst.


 

References

Chapman, A. (2016). Digital Games as History: How Videogames Represent the past and Offer Access to Historical Practice. Routledge, New York.

Conway, B. (2010). “New Directions in the Sociology of Collective Memory and Commemoration.” Sociology Compass 4, 442–453.

Erll, A. (2022). “The hidden power of implicit collective memory.” Memory, Mind & Media 1, 1–17.

Hirst, W., Manier, D. (2008). “Towards a psychology of collective memory.” Memory 16, 183–200.

Ibrahim, Y. (2009). “Holocaust as the Visual Subject: The Problematics of Memory Making through Visual Culture.” Nebula 6, 94–113.

Keifer-Boyd, K.; Amburgy, P.M.; Knight, W.B. (2007). “Unpacking Privilege: Memory, Culture, gender, Race, and Power in Visual Culture.” Art Education 60, 19–24.

Lee, J.K.; Probert, J. (2010). “Civilization III and Whole-Class Play in High School Social Studies.” Journal of Social Studies Research 34, 1–28.

Olick, J.K. (1999). “Collective Memory: The Two Cultures.” Sociological Theory 17, 333–348.

Parks, N.S. (2008). “Video Games as Reconstructionist Sites of Learning in Art Education.” Studies in Art Education 49, 235–250.

Rosoux, V. (2019). “The role of memory in the desecuritization of inter-societal conflicts.” In: Securitization Revisited. Routledge, pp. 194–217.

Schacter, D.L. (1987). “Implicit  Memory: History and Current Status.” Journal of Experimental Psychology 13, 501–518.

Sierp, A. (2014). History, Memory, and Trans-European Identity: Unifying Divisions First. ed, Routledge Studies in Modern European History. Routledge, New York & London.

Trodd, Z. (2013). “Am I Still Not a Man and a Brother? Protest Memory in Contemporary Antislavery Visual Culture.” Slavery & Abolition 34, 338–352.

Wertsch, J.V.; Roediger III, H.L. (2008). “Collective memory: Conceptual foundations and theoretical approaches.” Memory 16, 318–326.

BuryMeMyLove1

COMTOG Report on ‘Bury Me My Love’

Galland, Martin. (2023). “COMTOG Report on ‘Bury Me My Love’.” Never Again Initiative. European Center for Populism Studies (ECPS). April 3, 2023. https://doi.org/10.55271/rp0036

 

Bury Me My Love is a game about distance. It is a game which places front and center relationships between humans, how they interact, and what drives people to take a leap into the unknown and risk their lives in the hope of reaching safety. The eponymous phrase, ‘Bury Me My Love,’ is an Arabic expression to take care roughly meant to signify, “don’t think about dying before I do.” The game is inspired by but does not tell, the real-life story of Dana, a Syrian woman having left her country in September 2015.

By Martin Galland*

Introduction

Bury Me My Love is a game about distance. It is a game which places front and center relationships between humans, how they interact, and what drives people to take a leap into the unknown and risk their lives in the hope of reaching safety. The eponymous phrase, ‘Bury Me My Love,’ is an Arabic expression to take care roughly meant to signify, “don’t think about dying before I do.” The game is inspired by but does not tell, the real-life story of Dana, a Syrian woman having left her country in September 2015. Both the journalist who wrote the article on Dana’s story and Dana herself working as part of the game’s editorial team (Le Monde, 2015).

Developed by The Pixel Hunt in 2015, Bury Me My Love is a branching text-based narrative based around the story of people on the move during the 2015 Syrian refugee crisis. Its main characters are Nour and Majd, a young couple from Homs, Syria. The player takes on the role of Majd, having stayed behind in Syria to take care of his mother and grandfather, while his partner, Nour, goes on to attempt the journey to Germany in order to receive refugee status there. Much of the game is based on three core mechanics which impact the outcomes of choices made throughout Nour’s journey: Time; the itinerary; and finally, Nour’s own variables of morale, budget, her relationship with Majd, and what she has or does not have on her person in key moments. With this expansive and branching narrative, there are 50 different locations to go through and nineteen possible endings for Nour’s journey, with widely divergent outcomes. 

As part of the COMTOG project’s goal to bring together different but complementary voices of the field, three individuals were interviewed about the game Bury Me My Love and its subject matter. These included Florent Maurin, President of The Pixel Hunt and one of the game’s lead developers; Dr Angus Mol, a Games Studies scholar from Leiden University; and Tigs Louis-Puttick, Communications and Advocacy Coordinator for Samos Volunteers, a non-profit organisation supporting refugees and asylum-seekers on Samos. Keeping in mind the intent of the project – which was to “showcase the educational and social potential of video games relaying the realities of conflict” – I first formalised my approach towards Bury Me My Love and the interviews I conducted around two main themes. The first and most important which informed most of my questions as the interviews were conducted was the difference between authenticity and accuracy of the experience of people on the move. The second was the necessary emphasis on empathy towards people on the move and their experiences and the engagement of players in those narratives.

The discussion around authenticity is the one that is most discussed academically and theoretically in Games Studies. In this burgeoning field, scholars note that creative designers (big studios, indie developers, social media influencers) “design their versions of the past, purely or mostly, as entertainment products, where the focus is on making money through designing fun.” This becomes a three-fold issue when such actors “(1) have not traditionally been and are frequently still not taken seriously in their role in shaping our collective understanding of the past, (2) are not primarily (or at all) concerned with teaching about the past and (3), more and more, the connection many people have with the past is partly or even primarily shaped by video games, including how they learn or teach others about it” (Boom et al., 2020: 28-29). These challenges highlight the importance of bridging the gap between stakeholders beyond those in the video game-making sphere and including activists on the ground and researchers alike.

Authenticity vs Accuracy

In the interview with Dr Mol, an important theme which emerged from the conversation was the difference between authenticity and accuracy when it comes to portraying the experience of people on the move. For Dr Mol, what really interests players is this notion of an ‘authentic past’ more so than focusing on the accuracy of the past portrayed. Bury Me My Love strongly engages with the player’s sense of empathy, providing an experience that emulates the challenges, thoughts, and problems people face on the move. Of course, this experience can only go so far in accurately visualising these very issues which thousands of people faced and still face today. Part of the game’s intention, as explained by Maurin, was to replicate this sense of anxiety and distance through the text-message thread between Nour and Majd, with the player often left with information streaming in progressively, missing context until it is later explained, and no answers from Nour until a given time when she can respond back.  

In order to best showcase the sort of journey people on the move can undertake, the game developers went through numerous documentations on the subject: including testimonies, articles, news reports, and documentaries, and themselves interviewed people in refugee camps in France. Maurin comments that the first four months of production of the game were solely dedicated to documenting, reading, and watching different sources. This was in order to get a firmer idea of the game and story they wished to tell and to account for the different paths people on the move take to get to Europe. For Dr Mol, this sort of emphasis on research and fact-checking is something that has become more prevalent and noticeable in the industry in the past ten or so years. It also reflects a shift in academia with regard to video games. As Dr Mol attests, the ways to study video games and the medium, in general, have greatly advanced and evolved in recent years, and while there is still some level of disconnect between developers and academics, there is an increasing number of projects which try to bring both sides together in the research and development of games. 

One crucially important aspect brought up by Louis-Puttick is the game’s inability to truly replicate the sense of time that people on the move go experience. It is true that comparatively speaking, Nour’s (and Dana’s) journey is very short compared to the length of time now spent by people on the move in camps – where months and years go by with little to no change in their status. While the game does include both a path which discusses this major issue in the refugee camp, and an ending which does see Nour stuck in a camp indefinitely, the player does not experience these in real-time, and so this crucial part of the experience of people on the move cannot be passed on. However, the game does not shy away from portraying some of the intense hardships faced by people on the move during their journeys. Whether it is the cold realisation that death is always a possibility, or being antagonised, chased, and beaten up by a neo-Nazi group in Greece, or the lack of care shown by European authorities as they either condemn people to a camp or deport them back to Syria. 

Ultimately, what is missing the most from this report with regard to the authenticity of Bury Me My Love is a voice from people on the move and their testimony, and whether they feel as though the game reflects enough of their experience. While the game was inspired by and involved the editorial input of a person on the move, this project would have benefited far more from involving someone with the direct experience of travelling to Europe under difficult conditions. 

Empathy and Engagement

When it comes to a subject matter such as the one on the experiences of people on the move, it is difficult to discuss Bury Me My Love in terms of ‘enjoyment’ and ‘entertainment.’ Few would describe the journey undertaken by people on the move, even vicariously, as being ‘fun,’ and it was not at all in the intention of the developers to portray it as such. For Maurin, it was difficult to balance the stark tone that the game takes with the way people would cope with this experience through levity and humour. With several thousand lines of dialogue, much of the game’s focus was on the story and the characters and the ways in which they interact with the world around them as events unfold. From personal experience with the game, both main characters were truly well-fleshed-out and felt real in their emotions, thoughts, and worries for one another. Those who meet Nour along her journey also reflect a multitude of people and how they would act towards her plight.

It is difficult to assume how different players will engage with Bury Me My Love, as the game’s several endings make it so gameplay experience can wildly vary from person to person. Criticism of the game can be found on the game’s Steam (an online game distribution platform) page, where one particular comment lists that they found the game far too upbeat and treated with too much levity with regard to the subject material. When addressing feedback of that nature, Maurin comments that, while the commenter appears to be hyperbolising, it is entirely possible that they experienced the trek replicating Dana’s journey, which was comparatively easier and with fewer issues than other possible paths – which is an outlier. Dr Mol comments on this notion of making a game engaging enough for players to want to play it while respecting the subject matter enough to consider and internalise the message. In my experience with Bury Me My Love, the game is ‘entertaining’ in the sense that it does engage you with the challenges presented in front of Nour; it is also equally heart-breaking in the lowest lows of the story and does leave one with more awareness of the life of people on the move. 

Ultimately, the game is not one meant to be entertaining in the literal sense of the term. It provides a story, a human story, one that is anchored in reality, and pushes the player to learn about the hardships faced by people on the move. News cycles and mass information have been noted to desensitise individuals of distant (and not so distant) occurrences and Bury Me My Love works to try to fight that antipathy by providing a deeply empathetic experience about the Syrian Refugee Crisis and inspiring the player to do something with the feelings they feel and receive after having played the game.

Conclusion

In closing the interview, all three interviewees were asked whether or not they felt video games could contribute to helping address common memory of certain conflict-centric events, such as the Syrian Refugee Crisis. Maurin puts it best that the game and its themes of adversity, displacement, struggle, and distance, are still very much relevant today. There are still important migrant flows of people fleeing conflict and disaster, and as such, the game Bury Me My Love remains, unfortunately, relevant and contemporary. This sentiment is echoed by Dr Mol and Louis-Puttick, who both see potential in video games, though with addendums on the intent and the goals set out by the developers in making such charged games. 

This set of COMTOG interviews was designed to bring together different stakeholders and actors who have only to gain by interacting with each other. This project also placed front and center the importance of discussing and grasping the notion of ‘authenticity’ and how games can provide empathetic perspectives on still ongoing challenges for countless people. Maurin addresses it by humorously commenting on the ‘God-complex’ of developers and that their total control over the world in which the game is placed is misleading. If there was an attempt by developers to portray a very pointed perspective (in terms of values, convictions, etc.), it would feel very forced and could be spotted immediately by players. What developers like Maurin try to do is portray a collection of stories which are sourced from documentation; they do not provide a moral or a lesson but the tools for the players to internalise the experiences they have vicariously lived through and hopefully do something about it. 


ECPS’ Never Again initiative and COMTOG project

Our collective history offers stories of war, resistance, intolerance, and perseverance. ECPS’ Never Again initiative prompts us to look back at these memories of conflict and democratic backsliding so that we, citizens, can be better informed of their causes and realities. A wealth of research has highlighted how mainstream media, i.e., TV, film, radio & news, have shaped the collective memory of these conflict narratives. However, as media technology evolves rapidly, the research studying collective memory must evolve with it.

The Collective Memory Through Online Games (COMTOG) project has emerged under this Never Again initiative to showcase the educational and social potential of serious, transformative gaming (video games, LARPs, tabletop roleplaying games) relaying the realities of conflict through a nuanced, well-researched, and empathetic lens. COMTOG is set to publish a series of interviews exploring the research process, artistic direction, and dissemination of these conflict-centred games. The game creator’s insights are included in interviews alongside the experience of diverse experts in the field (i.e. historians, policymakers, activists), thus creating a resource improving historical serious games’ ability to aid active remembering.

Moreover, serious gaming can provide the population with an immersive experience that can be used for educational purposes such as raising awareness, boosting ethical values, and preserving collective memory. Existing research has found their integration into educational programmes promising and positively impactful. We aim to understand how serious games discussing and portraying the victims of the conflict were researched and developed to stimulate interest in creating similar kinds of games.


 

(*) Martin Galland is a Master’s graduate in both European Policy and History, from the University of Amsterdam and KU Leuven, after having done a Bachelor in International Studies at Leiden University. His most recent thesis analysed the presence of (banal) nationalistic discourses present in a historical theme park in France, and how a specific vision of a French identity emerges from the theme park’s various shows. His research interests lie in the banal nationalism of contemporary populist movements, and the strengthening of right-wing populist discourse in interpretations of the past and history.


 

References

— (2015). “Le voyage d’une migrante syrienne à travers son fil WhatsApp.” Le Monde. December 18, 2015. https://www.lemonde.fr/international/visuel/2015/12/18/dans-le-telephone-d-une-migrante-syrienne_4834834_3210.html (accessed on March 2, 2023).

Boom, K. H. J.; Ariese, C. E.; van den Hout, B.; Mol, A. A. A. and Politopoulos, A. (2020). “Teaching through Play: Using Video Games as a Platform to Teach about the Past.” In: Hageneuer, S. (ed.) Communicating the Past in the Digital Age: Proceedings of the International Conference on Digital Methods in Teaching and Learning in Archaeology (12–13 October 2018). Pp. 27–44. London: Ubiquity Press. DOI: https://doi.org/10.5334/bch.c. License: CC-BY 4.0.

Politopoulos, A.; Mol, A. A. A.; Boom, K. H. J. & Ariese, C. E. (2019). “History is our playground”: action and authenticity in Assassin’s Creed: Odyssey. Advances In Archaeological Practice, 7(3), 317-323. doi:10.1017/aap.2019.30.  

DavidKirschner

COMTOG Interview with Dr David Kirschner on ‘My Memory of Us’

Interviewed by Iván Escobar Fernández

Dr David Kirschner is an Associate Professor of Sociology and Chair of the Department of Human Services and Cultural Studies at Georgia Gwinnett College. My Memory of Us is a narrative-driven puzzle-adventure video game developed by Juggler Games. The game is set in a fictional version of Poland during World War II and tells the story of a young boy and girl who must navigate through a city divided into two parts: one for Jews and one for non-Jews. The game features hand-drawn art, puzzle-solving, stealth elements, and a unique memory-manipulation mechanic that allows players to change the past to solve puzzles and progress through the story. The game received positive reviews for its story and art. Overall, My Memory of Us is a touching and emotional game about friendship, love, and survival during a war.

FlorentMaurin

COMTOG Interview with Florent Maurin on ‘Bury Me My Love’

Interviewed by Martin Galland 

Developed by The Pixel Hunt in 2015, Bury Me My Love is a branching text-based narrative based around the story of people on the move during the 2015 Syrian refugee crisis. Its main characters are Nour and Majd, a young couple from Homs, Syria. The player takes on the role of Majd, having stayed behind in Syria to take care of his mother and grandfather, while his partner, Nour, goes on to attempt the journey to Germany in order to receive refugee status there. Much of the game is based on three core mechanics which impact the outcomes of choices made throughout Nour’s journey: Time; the itinerary; and finally, Nour’s own variables of morale, budget, her relationship with Majd, and what she has or does not have on her person in key moments. With this expansive and branching narrative, there are 50 different locations to go through and nineteen possible endings for Nour’s journey, with widely divergent outcomes.

See the Report

ECPS organised a symposium at the European Parliament in Brussels on March 8, 2023 to mark one year of Russia’s invasion of Ukraine and released a comprehensive report on the subject. Photo: Ümit Vurel.

ECPS Symposium on the Impacts of the Russian Invasion of Ukraine on Right-wing Populism in Europe

ECPS organised a symposium at the European Parliament in Brussels on March 8, 2023 to mark one year of Russia’s invasion of Ukraine. The symposium aimed to shed light on the challenges the war brought to the European political arena, particularly in the context of rising populism, and trigger a discussion on how to remedy these issues. To this end, ECPS prepared a report contributed by 30 scholars, reflecting the situation in 24 European countries. The conclusions of the report at the European level were presented at this symposium.

Moderator

Dr Simon P. WATMOUGH (Research Fellow, ECPS).

Opening Remarks

Sir Graham WATSON (Honorary President of the ECPS — via video conferencing).

Welcome Remarks

MEP Petras AUŠTREVIČIUS (Renew Europe).

Keynote Address

His Excellency Chentsov VSEVOLOD (Head of the Mission of Ukraine to the European Union and the European Atomic Energy Community).

Presenters of the Report

Dr Emilia ZANKINA (Editor of the Report, Temple University-Rome).

Dr Gilles IVALDI (Editor of the Report, Centre de Recherches Politiques de Sciences Po).

Closing Remarks

MEP Radan KANEV (EPP, Bulgaria).

African american gamer girl surprised after winning online competition on gaming pc. Photo: Shutterstock.

ECPS COMTOG Project – Interview with Moyra Turkington on gaming and women fighting on the front lines of history

Historical game studies is a young, slowly expanding interdisciplinary field which must address the challenges of designing games about the Holocaust and conflict, as well as being a woman in the gaming industry. Only 30 percent of game designers are female which results in on-screen female characters which are underrepresented, have fewer lines, have stereotypical gender roles and are over-sexualised, while nearly half of the people who are playing video games are women and these women play games as well as men do.

By Anita Tusor*

In line with this year’s Women’s History Month theme, “Celebrating Women Who Tell Our Stories,” our first The Collective Memory Through Online Games (COMTOG) interview not only focused on youth radicalisation and its platforms, contemporary antisemitism, online hate and gaming, and historical memory of the Holocaust; but closely examined educational, roleplaying games with stories about women in WWII designed by an international team of women and non-binary writers led by Moyra Turkington.** 

The 21st century has seen an impressive and considerable evolution in the capability and popularity of gaming. With the expansion of its market, quality, and audience, COMTOG aims to uncover analog- and video games’ potential to raise historical consciousness. Nonetheless, the depiction of historical events in certain games has recognizable flaws. A common thread of criticism lies in the representation of war – most notoriously, World War Two – and how most games glorify conflict while neglecting the victims’ perspective, especially first-person shooter games (Glouftsis, 2022). Alternatively, some games avoid the mention or existence of tragedies from historical conflict. In this way, these games appear to contribute to misshaping and misconstruing the collective memory of the period.

However, it must be noted that a growing number of games published in the last decade have broached the topic of war and conflict in a far more nuanced and considerate fashion. These projects tend to stem from smaller game-publishing houses, where the artistic and creative choices undertaken by the game developers are often well-researched, portraying the historical past and conflict in such a way that does not obscure the horrible realities of war while remaining instructive but considerate to the victims’ experience. Turkington and her team’s project, War Birds, provides an anthology of games about women in World War II and a fine example of how to approach Holocaust game designing issues. 

Turkington’s latest publication (2021) addresses game-designing techniques to bypass serious issues in Holocaust-related historical role-playing games, such as the potential trivialisation of the Holocaust or players learning to blame the victims. Game design challenges are exemplified through the description of Rosenstrasse, a role-playing game in which players adopt the roles of Jewish and non-Jewish Germans in mixed marriages in Berlin between 1933 and 1943. In our conversation, Turkington mentioned Rosenstrasse as an explicitly transformational game specifically designed to be a deep emotional experience. Testplays and qualitative research study with eighteen subjects proved it to be a highly effective experience (AJS Perspectives, 2019).

Historical Game Studies and Women

Historical game studies is a young, slowly expanding interdisciplinary field which must address the challenges of designing games about the Holocaust and conflict, as well as being a woman in the gaming industry. Only 30 percent of game designers are female (Guardian, 2020), which results in on-screen female characters which are underrepresented, have fewer lines, have stereotypical gender roles and are over-sexualised, while nearly half of the people who are playing video games are women (Yee, 2017) and these women play games as well as men do (Shen et al., 2016). 

Furthermore, there is an existing and serious concern about the toxicity of not only how and by whom games are developed but the player cultures as well, not to mention the marginalisation of whole groups of people (namely women, LGBTQA+, people of colour) (Wright, 2022: 177; Heron et al., 2014). Women often feel uncomfortable, maybe harassed or excluded from communal gaming spaces (Fishman, 2022). Gaming girls and women are more likely to hide their gender using voice-changing headsets than their male counterparts (Hetfeld, 2021). Abusive players face few consequences; female players are more prone to withdraw from playing certain games (Fox & Tang, 2016).

The gaming industry’s refusal and slow progress in addressing misogyny and extremism (Compton, 2019) have resulted in a dire report by the leading anti-hate organisation; ADL (2022). The latest survey shows gender was the most frequently cited reason for identity-based abuse. “In broader national movements, it is typically antisemitism that lies at the root of white supremacy movements; in games, it is misogyny” (ADL, 2022: 9). The concept of “geek masculinity and networked misogyny” (EGRN, 2021) shows similarities with populism as it is “being entrenched in heteronormative and patriarchal ideas of gender and sexuality, and is threatened by the presence of those deemed to be ‘others’” (Peckford, 2020: 67). Pöhlmann (2021) coins the term ‘ludic populism’ while investigating video games that undermine their own populist aesthetic and argues that video games can both reinforce and challenge the idea of a unified group of “the people” by using populist imagination, often through implicit or explicit essentialist means.

Live-action role-playing games (LARPs) may also utilise populist imagination, as well as perpetuate and foster misogyny and antifeminist hate speech narratives. Karner (2019) and others (Moriarity, 2019, PuzzleNation, 2018) stress that inclusiveness and acceptance of female players are gradually moving in the right direction. However, it is only possible if change begins at the game development level. Games made by women include creative, political minds who “can help break the tide of prejudicial game design and writing” as well as may enable “roleplaying to become the next stage of feminist storytelling” (Cross, 2012: 84).


 

(*) Anita Tusor is a recent graduate of the Double Master’s Program of King’s College London and Renmin University of China in Asian and European Affairs. She also holds a M.A. in Applied Linguistics and a B.A. in Hungarian and Chinese Studies. Previously, she has worked with different think tanks and is currently working as a Research Assistant at the ECPS and the International Institute of Prague. Anita’s research interests include the processes of democratisation and de-democratisation, populist constitutionalism, political parties and their systems, and foreign malign influence operations.

(*) Moyra Turkington is an award-winning Canadian larpwright, game designer and theorist with a background in Cultural Studies and Theatre. She is also the founder of the indie studio Unruly Designs and the leader of the War Birds Collective — an international community designing political games about women fighting on the front lines of history. Turkington is interested in immersive, transformative and political games, particularly in creating a multiplicity of media, design, representation and play.


 

ECPS’ Never Again initiative and COMTOG project

Our collective history offers stories of war, resistance, intolerance, and perseverance. ECPS’ Never Again initiative prompts us to look back at these memories of conflict and democratic backsliding so that we, citizens, can be better informed of their causes and realities. A wealth of research has highlighted how mainstream media, i.e., TV, film, radio & news, have shaped the collective memory of these conflict narratives. However, as media technology evolves rapidly, the research studying collective memory must evolve with it.

The Collective Memory Through Online Games (COMTOG) project has emerged under this Never Again initiative to showcase the educational and social potential of serious, transformative gaming (video games, LARPs, tabletop roleplaying games) relaying the realities of conflict through a nuanced, well-researched, and empathetic lens. COMTOG is set to publish a series of interviews exploring the research process, artistic direction, and dissemination of these conflict-centred games. The game creator’s insights are included in interviews alongside the experience of diverse experts in the field (i.e. historians, policymakers, activists), thus creating a resource improving historical serious games’ ability to aid active remembering.

Moreover, serious gaming can provide the population with an immersive experience that can be used for educational purposes such as raising awareness, boosting ethical values, and preserving collective memory. Existing research has found their integration into educational programmes promising and positively impactful. We aim to understand how serious games discussing and portraying the victims of the conflict were researched and developed to stimulate interest in creating similar kinds of games.

ECPS has inaugurated a Case Competition Series in Populism Studies and held its first competition on March 7, 2023, in Brussels with the participation of ECPS Early Career Researchers Network and ECPS Youth Group members. Photo: Umit Vurel.

ECPS launches a ‘Case Competition Series’ for early career researchers

ECPS has inaugurated a Case Competition Series in Populism Studies and held its first competition on March 7, 2023, in Brussels with the participation of ECPS Early Career Researchers Network (ECRN) and ECPS Youth Group members to provide a unique learning experience for students and young professionals and support them in learning how to transform their academic knowledge into feasible policy suggestions.

ECPS has inaugurated a Case Competition Series in Populism Studies and held its first competition on March 7, 2023, in Brussels with the participation of ECRN (ECPS Early Career Researchers Network) and ECPS Youth members. The competition focused on a pressing issue in contemporary democracies: The rise of far-right movements in Europe, disinformation, and conspiracy theories. In order to narrow our focus, we chose to situate our case in Germany, a key player in Europe’s political and economic landscape, and we expected participants to pay special attention to Russia’s role in this context. Please consult this document for detailed information. 

Photos: Umit Vural.

While case competitions are widely used and popular in consulting, finance, and risk management, we firmly believe they can also be effective tools for putting theory into practice in the fields of political science and international relations. Thus, ECPS has decided to launch the ECPS Case Competition Series, which focuses on different topics in the framework of Populism Studies. Our research has highlighted the numerous potential benefits of designing and hosting a case competition in this field, and we are confident that this series will be a valuable experience for all involved, which has been the case for the event on the 7th of March. 

Case competitions are a type of event in which teams of students or professionals compete against each other to develop and pitch solutions to a business, public administration or a political and/or international relations problem. Teams are given a limited amount of time to research, analyze, develop, and pitch their solutions.

Case competitions are based on contemporary and relevant real-world problems that challenge participants to analyze complex issues and craft innovative solutions. Participants are divided into teams to work together on solving the case, allowing them to enhance their teamwork skills. The proposals of the participants are evaluated based on criteria such as creativity, feasibility, and presentation by a panel of scholars and experts in the field.

Our main goal in carrying out a case competition in the field of political science/populism studies and international relations is to provide a platform for students and professionals to showcase their analytical and problem-solving skills while addressing real-world issues that are relevant to the field. The competition forces participants to think critically and creatively as they research and develop solutions to a complex political or international relations problem. It serves as a valuable learning experience for participants, helping them develop critical skills in high demand in today’s fast-paced and ever-changing political and international landscape. 

By contributing to the competition, participants gain a deeper understanding of the complexities of global and European politics and international relations. They will be better prepared for their future careers. Participants are able to apply their knowledge and skills in a competitive setting and are evaluated by a panel of experts in the field. The panel of experts that assessed the case presentation on March 7, 2023, was formed by the scholars who contributed to the ECPS report on “The Impacts of the Russian invasion of Ukraine on Right-wing Populism in Europe.”

Overall, our goal in launching this case competition series is to provide a unique and valuable learning experience for students and young professionals and support them in learning how to transform their academic knowledge into feasible policy suggestions.

 

 

 

Symposium

The Second Annual International Symposium on ‘Impacts of Global Power Transition on Authoritarian Populism and Multilateralism’

Virtual Symposium by The European Center for Populism Studies (ECPS), Brussels/Belgium

March 30-31, 2023

 

Click here to register!

 

Day I (March 30, 2023)

14:00–17:30 (Central European Time)

 

Welcome Remarks

By Cengiz AKTAR (Professor, Senior Researcher at Foreign Policy Program of the ECPS).

Opening Speech

By Sir Graham WATSON (Honorary President of the ECPS).

 

Panel -I-

Multilateralism: The Past and the Future

14:30-16:00 (Central European Time)

Moderator: Aline BURNI (Policy Analyst on International Relations, Foundation for European Progressive Studies, Brussels).

“How international law enables great power domination and great power competition and what can be done about it,” by Mattias KUMM (S.J.D. Harvard, Research Professor for Global Constitutionalism, WZB Berlin Social Science Center).

“Mini-literalism in the Indo-Pacific as an alternative to multilateralism and bilateralism? The role of public support and populism,” by Werner PASCHA (Prof. of Economics, Duisburg-Essen University, Institute of East Asian Studies-IN-EAST).

“On the new paradigms of cooperation in the rising world of multiplexity in countering populism,” by Richard CLARK (Associated Professor, Department of Government, Cornell University).

 

Panel -II-

Power Shift, Multiplex World, and Populism

16:00-17:30 (Central European Time)

Moderator: Emilia ZANKINA (Interim Vice Provost for Global Engagement, Dean, Temple University Rome).

“Cooperation regimes and hegemonic struggle: Opportunities and challenges for developing countries,” by Sara CARIA (Research Professor at The Center for Public Economics and Strategic Sectors at the Institute of Higher National Studies).

“The Chinese perspective of multilateralism, power transition, and the so-called new world order,”  by ZHANG Xin (Associated Professor, School of Politics and International Relations, Deputy Director/Center for Russian Studies, East China Normal University, Shanghai).

“In pursuit of Xi Jinping’s dream world order: The case of the BRI,” by Ibrahim OZTURK (Professor of Economics, The ECPS Senior Researcher and the University of Duisburg-Essen, Institute of East Asian Studies).

 

 

Day II (March 31, 2023)

13:00–17:30 (Central European Time)

 

Keynote Speech

“Saving multilateralism and democracy under global power transition and rising authoritarian populism,” by Věra JOUROVA (The Vice President of the European Commission for Values and Transparency –Previously the European Commissioner for Justice, Consumers and Gender Equality).

 

Panel -III-

The ‘New Globalization’ and Countering Populism

14:00-15:30 (Central European Time)

Moderator: Helmut WAGNER (Professor of Economics, Fern Universität in Hagen).

“Economic populism and sovereigntism: The rise of European radical right-wing populist parties,” by Oscar MAZZOLENI (Political Sciences, University of Lausanne).

“Populism or embedded plutocracy? The emerging world orders,” by Michael LEE (CUNY-Hunter College, New York).

“Chinese ‘hub and spoke’ – multilateralism and the notion of populist economic policy,”  by Marcus TAUBE (Professor of East Asian Economics/China, Mercator School of Management, Institute of East Asian Studies (IN-EAST), Duisburg-Essen University).

 

Closing Keynote Speech

15:30-16:30 (Central European Time)

“Multipolar globalization, learning curves and populism,” by Jan Nederveen PIETERSE (Mellichamp Chair and Distinguished Professor of Global Studies & Sociology, University of California, Santa Barbara, CA).

Closing Remarks

16:30-16:45 (Central European Time)

By Naim KAPUCU (Pegasus Professor, School of Public Administration & School of Politics, Security, and International Affairs, University of Central Florida).

 

Click here to register!


 

Abstracts

How international law enables great power domination and great power competition and what can be done about it

By Mattias Kumm 

After WWII the UN Charter established the obligation to resolve disputes peacefully, to prohibit the use of force and establish a system of collective security. In practice this system has failed in its core mission to prevent militarily organized great power competition. Instead, the system has evolved to effectively establish prerogative powers in favor of certain great powers, who compete with one another today over the question who and within what limits these powers are to be exercised. The presentation will analyze the specific features of international law, that effectively enable the United States, China and Russia to exercise prerogative power and addresses the question what might be done to curtail and eventually eliminate those powers and the dangerous competition it produces.

 

Minilateralism in the Indo-Pacific as an alternative to multilateralism and bilateralism? The role of public support and populism

By Werner Pascha

Minilateralism has spread considerably in recent years, and the Indo-Pacific has been a pivot for this development. The Quad group, encompassing Australia, India, Japan and the US, is but the most prominent example. The trend towards minilateral initiatives is usually explained by referring to issues on the level of international cooperation, namely certain deficiencies of multilateralism and bilateralism. Another argument is related to presumed organizational efficiency advantages. In this contribution, we explore the under-researched argument that minilateralism is also related to domestic political factors of the countries involved. Namely, we look into the argument that in many circumstances it may be easier and more promising for both populist governments and for governments that need to defend themselves against populist sentiments to engage in minilateral initiatives, rather than to focus on different levels of international cooperation.

 

On the new paradigms of cooperation in the rising world of multiplexity in countering populism

By Richard Clark

A nascent literature in international relations has identified a reticence by populist leaders to engage in good faith with international organizations (IOs), including international financial institutions like the World Bank and International Monetary Fund (IMF). This is largely because such organizations are staffed by elites and experts, which populists position themselves against, and perceived by populists’ constituents as benefiting elites rather than the common people. As a result of this populist skepticism of IOs, resurgent populism in many parts of the world has corresponded to mounting attacks by populist leaders on IOs and the experts that staff them. Moreover, populists may take advantage of regime complexity, or the presence of multiple IOs in a given issue space, to select the forum that intrudes least on state sovereignty. I will specifically discuss how the IMF and its operations have been targeted by populist leaders in this way; how the Fund has reacted to the populist challenge; and the conditions under which populists may cooperate with rather than criticize the IMF.

 

Cooperation regimes and hegemonic struggle: Opportunities and challenges for developing countries

By Sara Caria

There is an increasing convergence in the international relations literature around the idea that changes in the world economy during the last decades are reshaping the international order; although the outcome of such a reconfiguration is yet unclear, many scholars argue that a dispute over global hegemony is already underway. At the same time, drawing on realist and neorealist approaches, international cooperation can be seen as a means to gain legitimacy and tighten alliances. In this framework, this article analyses three cooperation regimes as terrains of dispute to expand—or maintain—international leadership. The first, the Sustainable Development Goals (SDGs) Agenda, reflects mainly the attempt to maintain the legitimacy of the United Nations system and the multilateral institutions that make up the traditional cooperation regime. This framework still responds to Western interests, despite China’s efforts to contest and contain US influence. The second, South–South cooperation, wrapped up in the rhetoric of horizontality and common challenges, is the privileged terrain of middle powers and emerging countries, aiming at increasing regional influence. Finally, the third scheme, International Cooperation for Structural Transformation, is China’s new development doctrine and the fulcrum of its struggle to promote itself as a successful new model for global development. In my conclusions I reflect on the opportunities that the co-existence of different regimes offers for developing countries, as well as the challenges that they continue to face in their search for autonomous development paths.

 

Shifting Chinese perspectives on multilateralism and the new world order 

By ZHANG Xin

The presentation first unpacks the multiple layers of connotations within Chinese state’s discourse on multilateralism and new world order, including multilateralism vs. isolation; multilateralism vs. multipolarity; multilateralism as institutions/rule binding behavior vs. non-institutionalized behavior; genuine multilateralism vs. fake multilateralism, etc. It then traces how Chinese state’s perceptions of multilateralism have shifted over time, partially driven by the ongoing power transition in international system. Last, it briefly matches such shifting perceptions and discursive mechanisms on multilateralism and new world order with China’s key policy choices and institutional building during the past two decades.

 

In pursuit of Xi Jinping’s dream world order: The case of the BRI

By Ibrahim Ozturk

The current multipolarity and power shifts make it essential to see what kind of world order the rising powers like China want. While some experts endeavor to grasp this concerning the long history of China, in this presentation, we will try to project the future by following the strategy, institutional governance quality, policy and practices that China has put forward since 2014 in BRI, the most important vision project put before the international community. China’s selective and dual approach towards the current “global order” is the most prominent hint about China’s world order. Namely, the communist party keeps silent in reforming the existing multilateral global system’s deficiencies in matters deemed appropriate for China’s interests. It also uses the opportunities of the liberal order abroad but denies the principle of reciprocity at home and tries to legitimize it with the so-called “socialism with Chinese characteristics”. This presentation will argue that the Chinese perspective observed in the BRI can be interpreted as the reincarnation of China’s hierarchical “world systems approach”, which refers to its ancient investiture-tribute system.

 

Economic populism and sovereigntism: The rise of European radical right-wing populist parties

By Oscar Mazzoleni

The study of the ideological and policy stances of successful European radical right-wing populist parties represents important research topics in political science. Although cultural dimensions taken in a narrow sense are crucial (e.g. Norris & Inglehart 2019), scholarship has been increasingly interested to economic aspects, with a focus on welfare, redistribution and international trade. This contribution argues that the economic supply of radical right populist parties is characterized by a mix of economic populism and sovereignism, which forms the basis of a common mobilization frame. While economic populism refers to defense of the economic prosperity of the ‘heartland’ against its enemies, e.g. the elite and immigrants, economic sovereignism entails the message of “nostalgia of the old good times” by referring to an idealized or “gold” period when economic well-being was predominant among the people, and which needs to be restored” (Ivaldi & Mazzoleni 2021).

 

Populism or embedded plutocracy? The emerging world orders

By Michael Lee

What kind of foreign policy vision are populist governments likely to bring to the world stage? Conventional wisdom would suggest that populists are likely to oppose multilateral cooperation and the cosmopolitan global vision that has characterized much of the post-Cold War era. However, this does not mean that populists are intrinsically opposed to all forms of international interaction – particularly in a world order increasingly shaped by populist governments themselves. I argue that while populists are likely to oppose formal and technocratic intergovernmental organizations, populist leaders are likely to engage in bilateral cooperation with other leaders, and even in more broad-based cooperation when doing so is aligned with the divisions they would like to stoke domestically. 

 

Chinese “hub and spoke”-multilateralism and the notion of populist economic policy

By Marcus Taube 

Chinese leaders present themselves as advocators of a multilateral world order. As exemplified by the Belt & Road Initiative, however, China’s de facto (economic) external relations are modelled on a “hub-and-spoke” system, where China establishes a multitude of bilateral relations, which are then integrated in a larger (multilateral) setting in which China commands a central, leading role. The presentation discusses this phenomenon and outlines populist features of China’s external economic policies designed to promote further Chinese influence, economic leverage and soft-power in an international economic environment.

 

Multipolar globalization, learning curves and populism           

By Jan Nederveen Pieterse 

Right-wing populist parties move to the center (Italy, France, Sweden), repeat electoral rollercoasters (Netherlands), insert authoritarian nostalgia into the mainstream (Philippines), fail (Trump, Bolsonaro) or remain stuck in failure (Brexit, Freedom Caucus). Right of center parties move to the extreme right (Likud Israel, US Republicans), muddle on (UK) or nearly crater (UMNO Malaysia). Center parties may opt for ‘critical centrism’ (Macron). Other parties are in the phase of changing not just politics, phase one and policies, phase two, but laws and institutions, level three (BJP India, Likud, Erdogan Turkey, Fidesz Hungary, Justice Party Poland), a level that established authoritarian regimes have long achieved. These multi-directional trends involve crisscrossing learning curves, alongside Realpolitik, on the part of politicians, publics, media, think tanks, funders, foreign interests (Russian influencers) and so forth. For rightwing voters issue loyalty often matters more than party loyalty. Politics is constant learning, its nature changes as dynamics change and learning is multi-directional. Polycrisis focuses social attention on capable governance rather than ideological posturing. While much right-wing populism has been a response to economic setbacks, deindustrialization, 2008 crisis, austerity, immigration, now great power conflicts take the foreground and multipolar globalization takes a geopolitical turn, a shift that leaves less room at the table for right-wing populists. Overarching trends play a part in multi-directional movements, yet they are not linear and their implications are not uniform across settings. Generalizations about populism miss its diversity and diverse learning curves.

ReportCover2

ECPS Report: The Impacts of the Russian Invasion of Ukraine on Right-Wing Populism in Europe

Ivaldi, Giles & Zankina, Emilia (Eds). (2023). The Impacts of the Russian Invasion of Ukraine on Right-wing Populism in Europe. European Center for Populism Studies (ECPS). March 8, 2023. Brussels. https://doi.org/10.55271/rp0010

 

 

Rising tensions between Russia and Ukraine boiled over on February 24, 2022, as Vladimir Putin launched what the Kremlin called a “special military operation” in Ukraine. This blatant attack on Ukraine’s sovereignty sent political shockwaves across the planet, upending international markets, and triggering panic throughout Ukrainian society. In the year since, the war has claimed tens of thousands of lives and caused nearly eight million Ukrainian civilians to flee the country to find shelter in the rest of Europe while devastating Ukrainian infrastructure and wrecking the country’s economy. Thus, the war in Ukraine has been a catastrophe for Ukraine and a crisis for Europe and the world.

Beyond the borders of Ukraine, the global economy has been destabilized due to the war, and economic insecurity has become widespread. The effects of the war have hit the world as a second major shock following the COVID-19 pandemic, threatening economic recovery. In addition, the war and the sanctions imposed on Russia have caused a significant increase in prices for many raw materials, energy, intermediate goods, and transportation services, particularly affecting fuel and gas costs throughout Europe. The economic and international repercussions of the Ukraine war have dramatically changed European politics. It has also affected public opinion and created new constraints and opportunities for political actors across the spectrum, both within and outside the mainstream.

This report has examined the impact of the Russian invasion of Ukraine on the state of the pan-European populist Radical Right. Such parties are generally considered admirers of Russia and Vladimir Putin’s regime, and ties between the Kremlin and the European populist Radical Right parties have grown stronger over the last decade. Because of such ties, the Russian invasion of Ukraine has presented new challenges for radical right-wing populist parties, putting many of them under strain and forcing them to adapt to the new context produced by the war.

In this report, we have asked how such parties have navigated the new context and the impact it may have had on them. Special attention has been paid to the reactions of right-wing populist parties to this war and the political and electoral consequences of the conflict for such parties. The analysis in this report includes a total of 37 populist Radical Right parties across 12 West European and 10 East European countries, plus Turkey.

By looking first at the “supply side” of radical right-wing populist politics in the context of the Ukraine war, the report has provided an in-depth examination of the diversity of such actors’ positions vis-à-vis Russia, NATO, and the EU before the war and the different arguments and rhetoric they have used to interpret the war. The report has also examined how populist Radical Right parties have sought to exploit war-related issues for electoral gain, turning to domestic socioeconomic issues or cultural and historical legacies, calling for national sovereignty while adopting anti-elite strategies against their political opponents.

Meanwhile, turning to the “demand side” of populism, the report’s country chapters have looked at how the invasion may have affected the public perception of radical right-wing populist parties and leaders, the impact the war may have had on the popularity or electoral support for those parties, and how that support fits with the public opinion at large on the war. The report has also sought to assess the invasion’s temporary and potentially permanent effects on right-wing populist politics.

While the focus of the report was primarily on right-wing populism, national experts were also invited to look at other populist parties in their country, where deemed relevant. This was the case in countries such as Italy and France, where populists of both the Left and the Right have competed with one another in recent elections, as well as countries such as Bulgaria and Slovakia, where mainstream parties traditionally have strong pro-Russian views and positions.

In sum, by looking at both the “supply” and “demand” side of radical right-wing populism in the context of the Ukraine war across 23 European countries, this cross-national analysis provides an in-depth examination of the diversity of such actors concerning their positions vis-à-vis Russia, NATO, and the EU before the war, and the different ways in which these parties have “performed” the war in Ukraine, the type of arguments and rhetoric they used, and how they may have exploited war-related issues (e.g., energy, prices, climate, and defense).

 

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Please see the report as divided into 23 country chapters below.

 

Introduction

By Gilles Ivaldi & Emilia Zankina

 

The case of the Austrian Radical Right and Russia during the war in Ukraine

By Reinhard Heinisch & Diana Hofmann

 

The impact of the Russia–Ukraine War on ties between the Vlaams Belang in Belgium and the Putin regime

By Teun Pauwels

 

Pro-Russia or anti-Russia: political dilemmas and dynamics in Bulgaria in the context of the war in Ukraine

By Emilia Zankina

 

The repercussions of the war in Ukraine on Croatia’s Far Right

By Vassilis Petsinis

 

Our people first (again)! The impact of the Russia-Ukraine War on the populist Radical Right in the Czech Republic

By Vlastimil Havlík & Alena Kluknavská

 

The impact of the Russia-Ukraine War on right-wing populism in Europe: The case of Denmark

By Susi Meret

 

The impact of the Russia-Ukraine War on right-wing populism in Estonia

By Mari-Liis Jakobson & Andres Kasekamp

 

The impact of the Russia–Ukraine War on right-wing populism in Finland

By Yannick Lahti & Emilia Palonen

 

The impact of the Russia-Ukraine War on radical right-wing populism in France

By Gilles Ivaldi

 

To Russia with love? German populist actors’ positions vis-a-vis the Kremlin

By Kai Arzheimer

 

Politicizing war: Viktor Orbán’s right-wing authoritarian populist regime and the Russian invasion of Ukraine

By Zoltán Ádám

 

Italy’s multiple populisms facing the Russo-Ukrainian war

By Cecilia Biancalana

 

The Russia-Ukraine War and right-wing populism in Latvia

By Daunis Auers

 

The populist Far Right in Lithuania during Russia’s war against Ukraine

By Jogilė Ulinskaitė & Rosita Garškaitė-Antonowicz

 

The impact of the Russia–Ukraine War on right-wing populism in Norway

By Liv Sunnercrantz

 

The Russia-Ukraine War and the Far Right in Portugal: Minimal impacts on the rising populist Chega party

By Afonso Biscaia & Susana Salgado

 

Romanian populism and transnational political mobilization

By Sorina Soare

 

Balancing on a pin: Serbian populists, the European Union and Russia

By Dušan Spasojević

 

The Russia–Ukraine War and the radicalization of political discourse in Slovakia

By Peter Učeň

 

The Spanish Radical Right under the shadow of the invasion of Ukraine

By Hugo Marcos-Marne

 

The repercussions of the Russian invasion of Ukraine on the populist Radical Right in Sweden

By Niklas Bolin

 

Disagreement among populists in the Netherlands: The diverging rhetorical and policy positions of Dutch populist Radical Right parties following Russia’s invasion of Ukraine

By Chris Nijhuis, Bertjan Verbeek & Andrej Zaslove

 

A foreign policy litmus test: How the war in Ukraine has fuelled populist rhetoric in Erdoğan’s Turkey

By Emre Erdoğan

 

Conclusion

By Gilles Ivaldi & Emilia Zankina

 

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Members and supporters of nationalist organizations participate in Lukovmarch procession - a march in commemoration of general Hristo Lukov in Sofia, Bulgaria on February 16, 2019. Photo: Shutterstock.

Pro-Russia or anti-Russia: Political dilemmas and dynamics in Bulgaria in the context of the war in Ukraine

Zankina, Emilia. (2023). “Pro-Russia or anti-Russia: Political dilemmas and dynamics in Bulgaria in the context of the war in Ukraine.” In: The Impacts of the Russian Invasion of Ukraine on Right-wing Populism in Europe. (eds). Gilles Ivaldi and Emilia Zankina. European Center for Populism Studies (ECPS). March 8, 2023. Brussels.  https://doi.org/10.55271/rp0012

 

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Abstract

The war in Ukraine has had a serious impact on Bulgaria, both politically and economically. Bulgaria shares historically strong ties with Russia, and at least a third, if not half, of Bulgarians harbour deeply rooted pro-Russian sentiments. Although Sofia eventually supported sanctions against Moscow, sent humanitarian and military aid to Kyiv, and accepted Ukrainian refugees, key political actors in Bulgaria have vehemently opposed such decisions. Particular opposition has come from the Bulgarian Socialist Party (BSP), the successor to the communist party, Bulgaria’s incumbent president, and at least one populist Radical Right party—Vazrazhdane or Revival—whose support has grown significantly since the start of the war. In the process, Revival and its leaders have managed to capitalize on the nationalist vote and pro-Russian attitudes in the country, almost entirely wiping out voter support for the more established Far Right parties.

Keywords: populism; Radical Right; Russia–Ukraine war; Bulgarian politics; pro-Russian attitudes; Revival.

 

 

By Emilia Zankina* Temple University

Introduction

The war in Ukraine has had a serious impact on Bulgaria, both politically and economically. In the past two years, the country has struggled with political uncertainty and turmoil, having undergone four parliamentary elections (a fifth is scheduled for April 2023) and having been governed for the most part by caretaker governments.

Against the backdrop of domestic political instability, the war in Ukraine has required Bulgarian politicians and the public to address several complex questions at once, including whether Bulgaria should join the EU sanctions and whether it ought to send aid to Ukraine, and if so, what type: humanitarian, financial or military? Bulgarians have also had to decide whether or not to accept Ukrainian refugees and, if so, what type of support it should provide and for how long. In addition, the issue of energy security—and specifically whether the country ought to continue to count predominantly on Gazprom deliveries or diversify its supply of gas—has been front and centre. Finally, the government has had to grapple with the issue of Russian propaganda and intelligence activity in the country.

Such questions pose serious dilemmas in a country where 58% of the population reported positive attitudes towards Russia and Putin before the start of the war (see table 4). Given such public attitudes and the country’s seemingly endemic political instability, it is hardly surprising that public opinion and government policy on the war has been inconsistent and frequently changing or that political parties have been quick to exploit public sentiment to gain electoral advantage. Although Sofia eventually supported sanctions against Moscow, dispatched humanitarian and military aid to Ukraine, and accepted Ukrainian refugees fleeing the war, prominent political actors in Bulgaria have vehemently opposed these decisions and sought to leverage them for political gain. Particular opposition has come from the Bulgarian Socialist Party (BSP), the successor to the communist party, which ruled the country from 1946 until 1989, Rumen Radev, Bulgaria’s president, and the country’s newest populist Radical Right party—Vazrazhdane or Revival—whose support has grown significantly since the start of the war (Lavchiev, 2022).

The remainder of the report proceeds as follows. Next, I offer a brief outline of the political context in which the current debate on Russia, Vladimir Putin, and the war in Ukraine has taken place in Bulgaria. I then detail the constellation of populist Radical Right parties in Bulgaria and their various reactions to the war. Finally, I detail public attitudes towards the conflict and how such attitudes appear to have shifted since the Russian invasion of Ukraine in February 2022.

The Russian “brothers” and their defenders

Bulgaria has a long history of close ties with Russia, and Russians are generally seen and referred to as “brothers” and “liberators”. Following five centuries of Ottoman rule, in the late nineteenth century, a period of national renewal started, which led to a series of national uprisings against the Ottomans, culminating in the Russo-Turkish War of 1877–78. This paved the way to Bulgarian independence, which was finally achieved in 1908. During the war of 1877–78, Bulgarian and Russian soldiers fought side by side, and to this day, Bulgarians commemorate the Russian soldiers who fell as “liberators” in that conflict. In addition to Russia’s role in Bulgaria’s independence, ethnic Bulgarians and Russians share a common cultural heritage, including a Slavic language and origin and Orthodox Christian religion.

Following the war, a provisional administration was instituted under Russian control, whose aim was to assist Bulgaria in establishing state structures and institutions. While most Bulgarians saw Russia as a liberating force, not all political circles were happy with Russian control over the provisional administration. Consequently, ever since independence, a division has remained in Bulgarian society and among political elites between Russophiles and Russophobes. The latter have sought to distance Bulgaria from the Russian sphere of influence and orient the country toward Western Europe, including by soliciting two kings from European noble families to rule the country. In contrast, Russophiles have sought to nurture and preserve Bulgaria’s ties with Russia and defend Russian interests in the country.

The end of the Second World War brought a Soviet-imposed communist regime. In a few short years, Bulgaria instituted a Soviet-type regime of one-party rule, a fusion of party and state, a centrally planned economy, nationalization of property, collectivization of agriculture, control over cultural and social life, and repression (Zankina, 2022). Throughout nearly five decades of communist rule during the Cold War, Bulgaria was the most trusted Soviet ally. In fact, the country’s communist dictator, Todor Zhivkov, twice requested that Bulgaria be admitted as the sixteenth republic of the Union of Soviet Socialist Republics (Crampton, 2007). Communist rule and Zhivkov’s doctrine of “total integration” with the Soviet Union (Kolrova & Dimitrov, 1996, p. 179) ensured that anti-Russian and anti-Soviet sentiments in the country were uprooted through whatever means necessary.

With the collapse of communism, Bulgaria once again faced the question of relations with Russia and whether it should remain close to Moscow or seek integration with the West. Although today Bulgaria is a member of both NATO and the European Union, such a trajectory was by no means assured when looking at political dynamics in the 1990s. As the successor of the vehemently pro-Soviet communist party, the BSP remained a bulwark of Russian interests in the country, strongly opposing a pro-Western geostrategic orientation and arguing for a dual foreign policy that would preserve close ties with Russia while also developing relations with the West. Leading four coalition governments since 1990 and being a junior coalition partner in one, the BSP has always sought to protect Russian interests in Bulgaria.

Although the BSP’s support has significantly decreased in the past two years (see table 1), for a long time, the BSP attracted at least a third of the votes, representing many of those pro-Russian voters. While today the BSP has embraced EU and NATO membership, it opposes every decision that might hurt Russian interests in the country, from advocating Russian technology for a controversial nuclear power plant and opposing the purchase of American weapons to protesting the NATO bases in the country and protecting reliance on Russian gas. As part of the short-lived coalition government of Kiril Petkov (December 2021–August 2022), the BSP did not support the government’s position and the vote in Parliament on joining the EU sanctions against Russia. It also refused to join the condemnation of the referenda in Donetsk and Lugansk and their illegal incorporation into the Russian Federation, and it has avidly opposed sending military aid to Ukraine. Instead, the BSP’s leader Kornelia Ninova has been advocating for an end to the sanctions against Russia, as in her view, they hurt primarily Bulgarian and European households, and reinstating Gazprom gas deliveries (Veleva, 2022b).

In addition to the BSP, the Bulgarian president Roumen Radev – an independent candidate, general and former military pilot who was first elected to the post in 2016 with the BSP’s backing – has frequently taken a pro-Russian position, including declaring that Crimea is legitimately a Russian territory (Lavchiev, 2022). Within the context of the war in Ukraine, Radev has vehemently argued that sending military aid to Ukraine would effectively involve Bulgaria in the war. He has sided with Hungary’s Viktor Orbán in arguing that more weapons would only prolong the conflict and that what is needed instead is negotiation and diplomacy. In the absence of a stable government for most of the past two years, Radev has already appointed several caretaker governments, thus exercising a lot more power than envisioned in the Bulgarian constitution and having significant influence and opportunity to push his pro-Russian views. BSP’s leader Kornelia Ninova, President Radev, and the leader of the populist Radical Right party, Revival, Kostadin Kostadinov, have been the most vehement pro-Russian voices in Bulgaria and strong opposition to any actions against Russia (Lavchiev, 2022).

The policy response to the war

At the time of the outbreak of the war, Bulgaria was administered by a coalition government that included four parties with different ideological orientations. Despite this ideological heterogeneity and the presence of the BSP in the governing coalition, the government of Kiril Petkov has taken a clear anti-Russian position and pushed several decisions in support of Ukraine through the Parliament. In March 2021, Bulgaria supported the EU sanctions on Russia, despite strong opposition from the BSP and Revival. In April, a Bulgarian delegation headed by Prime Minister Petkov visited Ukraine. In May, the Parliament voted for humanitarian, financial and military-technical assistance (including repair of military technology) to Ukraine but came short of approving the supply of weapons. This limited support reflected the BSP’s strong opposition to sending military aid and its ability to exercise influence within the coalition. In the meantime, Petkov fired the defence minister, Stefan Yanev (who had served as prime minister in a previous caretaker government), for parroting the Kremlin line that the invasion was a “special operation”, a move that was approved by a majority of the Bulgarian population (Alpha Research, 2022). In June, the Petkov government expelled 70 Russian diplomats from the country over espionage concerns. In contrast to the sacking of Tanev, this move drew strong public criticism.

One of the thorniest issues that Petkov has had to deal with is Russian gas supplies. Bulgaria has depended heavily on Russian gas, which supplied 77% of the country’s needs at the outset of the war (Popov, 2022). The rhetoric of the BSP and Revival highlighting the dire consequences of stopping Russian gas supplies instils understandable anxiety in large portions of the population. Despite continuing to meet its contractual obligations towards Gazprom, the Russian gas giant suddenly stopped deliveries to Bulgaria (and Poland) in April 2021. The EU decried this decision and labelled it blackmail. Consequently, Bulgaria was forced to rapidly diversify its gas supplies, and today receives gas from Azerbaijan through the Greek connector, Turkey, and other regional suppliers.

Despite fears of a change of direction, the current caretaker government of Galab Donev has renewed the commitment to bolster its humanitarian aid to Ukraine with new streams of assistance. In December, Parliament voted to provide Ukraine with weapons and other forms of lethal assistance, including military technology. The BSP and Revival requested a review of this decision before the Constitutional Court. As of December 2022, Bulgaria has provided €225 million in aid to Ukraine and has welcomed 150,000 Ukrainian refugees.

As Ivan Bedrov, head of the Bulgarian service of Radio Free Europe, has recently outlined, one year after the start of the war, we can identify three main consequences of the war for the country. First, the war has shed light on Russian interests and influence in Bulgaria and the political actors supporting them. Second, the conflict has become one of the two main dividing lines in Bulgarian society, splitting political actors and the public once again into pro-Russian and anti-Russian camps (the other division concerns attitudes towards corruption and the mainstream parties). Finally, the conflict has proven that Bulgaria is not by default dependent on Russia, including for the supply of energy (Bedrov, 2023).

Populist Radical Right parties in Bulgaria

Since the 2005 elections, populist Radical Right parties have gained parliamentary representation and established a more or less permanent political presence. Before 2005, nationalist discourse was almost entirely monopolized by the BSP, a feature of many former communist countries in which nationalism is driven from the Left. Bulgaria’s sizeable ethnic Turkish and Roma minorities, as well as a string of migration crises in Europe, have provided fertile ground for nationalist rhetoric and mobilization. Some of those actors are clearly anti-elite, anti-West, and even anti-democracy, while others claim to represent small business, portraying ethnic minorities as a threat to these interests, but are not explicitly anti-EU or even anti-NATO. Kristen Ghodsee explains Bulgarian nationalism best when she describes it as “left wing, right wing, everything” (Ghodsee, 2008, p. 26). Like many other nationalist parties in Europe, some Bulgarian Radical Right parties are explicitly pro-Russian—a position that became even more evident with the war in Ukraine—and have relied on Russian support.

Thus, geopolitical issues have been intertwined with attacks on domestic minorities, welfare chauvinism, and patriotic appeals. Migration has remained secondary in this rhetoric and is discussed through the prism of national ethnic minorities (i.e., Muslim migrants radicalizing domestic Muslim minorities) (Rashkova & Zankina, 2017). Populist Radical Right parties in Bulgaria attract more than just the disenfranchised, with an average of 10% of the vote (see table 1 and figure 1) and appeal to left- as well as right-wing voters, a phenomenon typical of former communist countries that has been referred to as the “red‒brown” electorate (Ishiyama, 2009). In the last decade, we have witnessed overpopulation and crowding of the political space with parties from the national populist milieu (Krasteva, 2016, p. 170), resulting in the fragmentation of the nationalist vote.

Source: Compiled by the author with data from the National Electoral Commission (https://www.cik.bg).
Note: Asterix (*) indicates parties campaigning as part of an electoral coalition.

This fragmentation has been coupled with the diversification of Radical Right actors and discourses (Krasteva, 2016, p. 176). While Radical Right parties have established a continuous presence in Bulgaria’s Parliament and beyond, no individual party has been impervious to threats from across the political spectrum, especially new parties. A range of populist Radical Right parties have been represented in Parliament and—between 2017 and 2021, even in government—including Ataka (“Attack”), the Internal Macedonian Revolutionary Organization (Vatreshna Makedonska Revolyuzionna Organizaciya, VMRO), the National Front for Salvation of Bulgaria (Nazionalen Front za Spasenie na Bulgaria, NSFB), and the aforementioned Revival. Revival is thus only the newest and currently the most preeminent of these populist outfits.

Source: Source: Compiled by the author based on data from the National Electoral Commission (https://www.cik.bg).

Ataka entered Parliament in 2005, the first populist Radical Right party to do so. Its eccentric leader, Volen Siderov, appealed to disenfranchised voters from across the political spectrum, but most importantly to those disillusioned with the transition to democracy and the elites who dominated politics in this period. Drawing on both neo-nationalist and neo-totalitarian elements, Ataka mixes welfare chauvinism and nostalgia for the communist past (Ghodsee, 2008) with clericalism and irredentism (Pirro, 2015). Ataka’s rhetoric is explicitly pro-Russian and xenophobic, openly attacking Bulgaria’s relations with its transatlantic partners and Turkey, in particular, while promoting close ties with Russia. At one point, Ataka was the fourth-largest party in Parliament, and its electoral support peaked in the 2007 European Parliament elections when it took 14.2% of the vote. However, the party has lost ground electorally in recent years (see table 1). Siderov’s pro-Russian interpretation of the war in Ukraine has not gained much attention, as another eccentric populist leader, Kostadin Kostadinov, has managed to steal the limelight.

One of the oldest political organizations in Bulgarian history, the VMRO traces its origins back to 1893 and the struggle for Macedonian liberation from Ottoman rule. The organization has gone through numerous phases since then, including terrorist activities in the interwar period (Crampton, 2007), championing cultural preservation during communist rule, and electoral competition as a political party since the transition to democracy in 1989. In the 1990s, the VMRO supported the broad anti-communist coalition and sent representatives to Parliament. In the 2000s, its rhetoric became increasingly nationalistic, especially after Ataka burst onto the political stage. With each election, the VMRO has shifted its political alliances, and its coalition policies have been highly opportunistic and chaotic, while its political identity has remained ambiguous. Although claiming to be patriotic, it has allied itself with political actors with diverse views on nationalism, from those eschewing nationalist rhetoric altogether to moderate nationalists to those on the extreme nationalist end of the spectrum (Krasteva, 2016, p. 176).

The Radical Right formula has proved the most successful for the VMRO. In 2014, the party registered big successes, both in the European Parliament and national elections, sending one MEP to Brussels and 8 MPs to the national Parliament. In the 2017 governing coalition, VMRO leader Krasimir Karakachanov was appointed deputy prime minister and minister of defence. While the VMRO’s MEP, Angel Dzambaski, has been criticized more than once for outrageous behaviour, including giving a Nazi salute in the European Parliament (Gotev, 2022), Karakachanov has maintained a moderate tone. He has publicly condemned Putin and the Russian invasion of Ukraine, supported Bulgaria acquiring F-16 fighter jets from the United States and criticized Europe for not doing enough to help Ukraine. Despite adopting such mainstream positions, the VMRO has been so far unable to claw back voter support.

The National Front for Salvation of Bulgaria (NFSB) split from Ataka in 2011. The NFSB adopts patriotic and exclusionary rhetoric, defending Bulgarian culture, traditions, language, and sovereignty, but it is less populist and leader-centred than Ataka. During the 2014 parliamentary elections, the NFSB and the VMRO campaigned together in the so-called Patriotic Front (PF). Due to its more constructive and less populist stance, the largest party, Citizens for European Development (GERB), reached out to the PF for a supply-and-confidence arrangement that gave the PF no ministerial posts but nonetheless significant parliamentary influence.

For the 2017 elections, the NFSB and the VMRO joined Ataka in the United Patriots (UP) electoral coalition. The UP took 9.3% of the vote (more or less the same as in 2014), which was a considerable disappointment, given their much higher expectations. However, the configuration of seats in the new Parliament meant the GERB had to appeal to the alliance in order to form a government. Consequently, for the first time in Bulgaria’s post-communist history, the government formally included a party of the Radical Right. The UP alliance were given five portfolios in the Council of Ministers, and VMRO and the NFSB were awarded deputy premierships.

By the April 2021 parliamentary elections, the former partners each thought they could do better on their own, and they ran individually, with none passing the 4% threshold. None of the parties has since recovered, and all have ceded their votes to Revival and other new parties. As the war has unfolded, NFSB’s leader Valeri Simeonov has focused on protecting the right of ethnic Bulgarians in Ukraine, advocating for self-governance and exemption from military service.

As the newest populist Radical Right party in Bulgaria, Revival has managed to attract a sizeable share of votes. Founded in 2017, the party and its controversial leader, Kostadin Kostadinov, have only adopted a nationalist, anti-EU, anti-NATO and pro-Russian discourse since 2022. Kostadinov is hardly new to politics. Indeed, he is something of a “serial party switcher” in Bulgaria, having sought a home wherever the opportunity has arisen. He has appeared on candidate lists or served in the party executive of all the major Radical Right parties – Ataka, the NSFB, and the VMRO. He has also appeared on the candidate lists of centre-right and centre-left parties. His rhetoric has similarly shifted in the same opportunistic manner.

The COVID-19 pandemic provided a great opportunity for Kostadinov and his party to capitalize on widespread frustration and discontent. In this context, Revival took an anti-vaccine stand, denying the existence of the pandemic and mobilizing numerous protests (Veleva, 2022a). Government subsidies, as well as anti-vax, anti-NATO and anti-EU rhetoric, have helped the party gain momentum so that by the third parliamentary election in 2021, it passed the threshold and sent 11 MPs to Parliament (see table 1). Some of the factors outlined for this success include the political turmoil in 2021 and the inability of parliamentary parties to form a government, the incumbent government’s poor management of the COVID-19 pandemic (exacerbated by strong anti-vax and anti-restriction sentiment in the population), and the pronounced pro-Russian attitudes in Bulgaria that translate into anti-NATO and anti-EU positions (Cholakov, 2021).

The war in Ukraine has provided an unprecedented opportunity for Kostadinov to broadcast his pro-Russian views and stage eccentric performances. Shortly after the start of the war, Revival supporters staged an ugly protest action at the 2022 celebrations of Bulgaria’s independence, throwing snowballs in the face of the Bulgarian prime minister and waving Russian flags. In fact, Russian flags are an indispensable attribute to the frequent protests staged by Revival in the past couple of years. While older nationalist parties have all but lost parliamentary support, Revival and its controversial leader Kostadin Kostadinov grew its support from just over 1% in 2017 to over 10% in the most recent October 2022 election.

The Russian invasion of Ukraine and Russia’s energy politics have heightened divisions in Bulgarian society, given the strong historical ties between Bulgaria and Russia, and have fuelled support for Revival. Kostadinov has been repeatedly accused of links to Russia, which he has not denied. A brief overview of his public appearances and statements shows clear allegiance to Russian interests. Before him, Volen Siderov played such a role, defending Russia in many of his public statements. Social networks have further amplified Russian propaganda in Bulgaria, which has been taken at heart by supporters of Radical Right parties, as well as by many BSP voters. According to a report from the Human and Social Studies Foundation in Sofia (HSSF), Russian online propaganda has increased ten-fold since the start of the war (Gigov, 2022).

Radical Right parties have established a strong presence in Bulgarian politics, with continuous representation in Parliament and frequent access to government positions both at the local and national levels. At the same time, there has not been a growth in the nationalist vote. On the contrary, in 2021, Radical Right parties lost a big chunk of their vote to various new parties of different ideological identification, and the latest success of Revival is a result of capitalizing on the votes of other Radical Right parties (see table 1 and figure 2). This development makes us pause and think about the stability of the nationalist vote in Bulgaria. This vote looks pretty volatile and not nationalist at its core, but rather anti-establishment and directed against mainstream parties. In the past couple of years, the Radical Right discovered that new political players could easily hijack its territory and discourse and that their support was based more on the mood of the day than on lasting nationalist attitudes.

Public attitudes towards the war in Ukraine

The war in Ukraine has led to an immediate and radical change in public attitudes towards Russia and Putin. A study conducted by Alpha Research in late February 2022 concluded that the Russian invasion of Ukraine resulted in a drop in support for Putin and an increase in solidarity with European countries. The report indicates that Putin lost half of his popularity among Bulgarian citizens in the first four days of the war alone. Furthermore, 63% of respondents reported approval of EU-wide sanctions against Ukraine, 61% found the invasion unjustified, only 16% saw it as justified, 68% agreed that Bulgaria must accept Ukrainian refugees, and only 16% were against it (Alpha Research, 2022). Another study by Research Center Trend (2022) indicates that 40% of respondents report an adverse change in attitudes towards Russia. However, the same study finds a slight increase in support for Revival.

Source: Compiled by the author based on data from Alpha Research (2022).

The protraction of the war conflict combined with worsening economic conditions led to a change in public attitudes by November 2022. A survey by Estat in November 2022 found 20.7% of Bulgarians sympathize with Russia (a decline from 23.6% in April 2022) and 23.1% with Ukraine (a decline from 32.4% in April) (Estat Research and Consultancy, 2022). Furthermore, 67.5% of respondents think Bulgarian should have a neutral position in the conflict, and 19% have a negative attitude towards Ukrainian refugees, whereas those with a positive view have decreased from 38% in April 2022 to 25.8% in October 2022 (ibid.).

Source: Compiled by the author based on data from Research Center Trend (2022).

At the same time, there are signs of hope. Despite the rise in nationalist sentiments and pro-Russian attitudes, nationalist and anti-EU parties have but marginal support. If anything became evident in the numerous recent elections, it is that Bulgarians are mostly pro-European. While voters are divided on the party of their particular choice, the majority harbour pro-EU attitudes and support Ukraine in the war conflict. Even the divided 48th Parliament (October 2022–February 2023), which could not agree on a government, has taken several important, clearly pro-European decisions, voting to send arms to Ukraine, purchase F-16 fighter jets, and confirm Bulgaria’s entry into the Eurozone in January 2024.

Similarly, Bulgarians came in large numbers to commemorate one year since the start of the war and to express their support for Ukraine. While the war has strengthened the ever-present divide between Russophiles and Russophobes, it has also helped reaffirm democratic values and support for the Euro-Atlantic alliance. If anything, the reactions and the effects of the war are diverse and not unidirectional.

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(*) Emilia Zankina is an Associate Professor in Political Science, interim Vice Provost for Global Engagement of Temple University and Dean of Temple University Rome campus. She holds a Ph.D. in International Affairs and a Certificate in Advanced East European Studies from the University of Pittsburgh.  Her research examines East European politics, populism, civil service reform, and gender political representation. She has published in reputable journals and presses such as West European Politics, Politics and Gender, East European Politics, Problems of Post-communism, Representation, ECPR Press, Indiana Press, and more. She frequently serves as an expert for Freedom House, V-Democracy, and EU commission projects. In the past, Zankina has served as Provost of the American University in Bulgaria, Associate Director of the Center for Russian and East European Studies at the University of Pittsburgh, Managing Editor of East European Politics and Societies


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